I'm working on a mobile game that allows you to play in portrait or landscape. I'd like to position a sprite in a different place when it's in portrait mode. Is there anything in 2d Toolkit that could position a sprite in a different place depending on portrait vs. landscape?
My backup plan is to have a PostionStuff() function that gets called when a change from portrait <--> landscape is detected, but first wanted to see if tk2d had some nifty trick.