Hello
Guest
Home
Help
Search
Login
Register
2D Toolkit Forum
»
2D Toolkit
»
Support
»
Repeat Texture While Scaling
« previous
next »
Print
Pages: [
1
]
Author
Topic: Repeat Texture While Scaling (Read 3888 times)
JonRemedios
2D Toolkit
Newbie
Posts: 2
Repeat Texture While Scaling
«
on:
February 11, 2015, 03:32:13 pm »
Hey there,
I was wondering if 2D Toolkit allowed for textures to be repeated instead of stretched when the associated game object has been scaled, and if so how does one go about accomplishing that?
Thanks so much!
Logged
unikronsoftware
Administrator
Hero Member
Posts: 9709
Re: Repeat Texture While Scaling
«
Reply #1 on:
February 11, 2015, 03:42:29 pm »
You can use a tiled sprite, it'll tile the texture, but you'll need to use the dimensions field instead of scaling it.
Logged
JonRemedios
2D Toolkit
Newbie
Posts: 2
Re: Repeat Texture While Scaling
«
Reply #2 on:
February 13, 2015, 09:23:29 pm »
Thanks so much! That's exactly what I needed.
Logged
Print
Pages: [
1
]
« previous
next »
2D Toolkit Forum
»
2D Toolkit
»
Support
»
Repeat Texture While Scaling