Hi, I'm looking for information on how to use one camera as a layer for 2Dtoolkit UI and the other Main Camera as a layer for everything else in the game. Also I want the 2Dtoolkit GUI layer camera to always display above 3D mesh polygon object.
I could do this with NGUI but I want to do it with 2dtoolkit UI. I need to use two camera because I want to use different camera Orthographic size for both camera.
Thanks,