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Author Topic: Blurry Sprites  (Read 5385 times)

rukiri

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Blurry Sprites
« on: July 24, 2015, 11:31:58 am »
Hello, I'm needing some help with sprites as they're appearing quite blurry in game.

I have the sprites pixels per meters set to 1, filtering is set to point, I have them diced to the dimensions of the sprite which is 22x40(I'm just testing out settings before I get the ball rolling).
This is the result I'm getting, the left is what I SHOULD be getting, and the right is what is appearing in game.

unikronsoftware

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Re: Blurry Sprites
« Reply #1 on: July 24, 2015, 03:09:38 pm »
You don't need to use dicing for this, but it looks like the texture is compressed. It should look a lot better without compression.

rukiri

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Re: Blurry Sprites
« Reply #2 on: July 24, 2015, 06:34:27 pm »
It's only appearing blurry in game, it looks right in Unity.

unikronsoftware

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Re: Blurry Sprites
« Reply #3 on: July 24, 2015, 06:44:22 pm »

rukiri

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Re: Blurry Sprites
« Reply #4 on: July 24, 2015, 07:22:27 pm »
Edit:
Okay, so it wasn't so much Unity was the problem but how I was capturing a screenshot per say... 
Does Unity have something against print screen?  I tried taking a screenshot using Unity and came out pixel perfect...
« Last Edit: July 25, 2015, 02:24:34 am by rukiri »

unikronsoftware

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Re: Blurry Sprites
« Reply #5 on: August 02, 2015, 11:44:15 am »
Hi,

No idea about Unity & printscreen - unity forums will probably be a better place to ask about that.