Hi!
I have a SpriteCollection with 26 individual sprites that I am currently using in a TileMap. I would like to replace those sprites with a single sprite sheet containing all 26 sprites, without having to go back and place everything again on the TileMap. However, I can't figure out if this is possible. If I go into my SpriteCollection and delete the old sprites and add the sprite sheet, the elements in the sprite sheet all have new Sprite IDs (which do not seem to be able to be edited), and I'm not sure how, if even possible, to get them to replace the old sprites instead of having new IDs and acting as totally separate sprites in the TileMap.
Is this possible? If so, how?!
Thank You.