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Author Topic: tk2d camera and webplayer zoom issue  (Read 3989 times)

Hamlet Archer

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tk2d camera and webplayer zoom issue
« on: November 23, 2012, 09:07:01 am »
i am using the tk2d camera with the unity webplayer. the field of vision changes when the player zooms in/out on the web browser.

more details: the background is normally 1024x768, and i have set the tk2d camera resolution, player resolution, etc all to that. when the browser zoom level is at 100%, everything is displayed as expected. when i press ctrl + to zoom in, the webplayer canvas enlarges, leaving black edges and some off screen objects on the top and the right. this doesn't seem to happen with the default unity camera.

unikronsoftware

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Re: tk2d camera and webplayer zoom issue
« Reply #1 on: November 23, 2012, 09:11:18 am »
That is intentional. Please read the docs on how overrides work -
http://unikronsoftware.com/2dtoolkit/doc/reference/tk2dcamera.html