Hey Unikron,
thanks for your response.
When I try opening the link you gave me I get an "The topic or board you are looking for appears to be either missing or off limits to you." Do I need some sort of permission for it?
As for the artifacts, the problem was I wasn't using transparent/ Bumped Diffuse, I mistakenly set just Bumped Diffuse. So that fixed it
The only issue I have now is that the atlases for the normal and the diffuse are not matching, so it looks like this:
(The one on the left is a regular plane with a transparent/ bumped diffuse texture, the one in the right is animated with 2DToolkit)
Thanks for the tips, I'll check the trimming and whatnot, and keep you posted. If I manage to get this working I will definitely buy 2DToolkit, other that this minor fringe feature it works really well, keep up the good work
Edit: Success!
Apparently when I dragged&dropped all the textures to create the sprite collection, the order in which they were added to the collection was different between the diffuse and the normal maps so the sprites had different IDs assigned to them and were in different order in their respective Atlases. So I added them in order again one by one, and then they were in sync.
Thanks!