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Author Topic: Adjusting the size of my tilemap and sprites according to the ingame view  (Read 4590 times)

UniPixel

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How can I see my tilemap and sprites in the scene in their actual size?


Currently images are displayed like this :S.

Thanks in advance!

unikronsoftware

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How have you set up the camera? You will need to set up the camera specifically for it to scale correctly.

UniPixel

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How can I do that?

My settings for the tk2camera are these:



In which part can I set up the camera to make it scale properly?

Thank you in advance!

unikronsoftware

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If you're forcing the editor resolution to 480x320, then the game window resolution should be set to the same value. You can set this up in the platform settings in Unity. That should display a 480x320 window and your game content should display correctly in there.

UniPixel

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Thank you!