Hello Guest

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Asvari

Pages: [1]
1
Support / Re: Animated Sprite not working on Android
« on: May 02, 2013, 04:17:26 pm »
Already done - everything works now. I updated directly from 1.6 to 1.92 + patch 1, no problems so far and the only thing I had to do after updating was rename my sprite collection which was still named SpriteCollection. I'm positively surprised, very nice work  :)

so thanks for help, I'm happy now ;)

2
Support / Re: Animated Sprite not working on Android
« on: May 02, 2013, 10:31:50 am »
Thank you, I hoped to avoid messing up everything by upgrading (I'm sure it will), but then this seems like the best idea now.

3
Support / Animated Sprite not working on Android
« on: May 02, 2013, 10:19:02 am »
Maybe this is just a simple matter, but animated sprites somehow seem not to work on android for me. I use 1.6 + Patch 1

I have some animated sprites with single image animations (I use them to change between 5 buttonsstates) and change between them with animatedsprite.Play("animationname"). Everything works just fine - on windows. As soon as I export my project to android (I'm testing on a Asus Transformer TF300t and a Samsung Galaxy Nexus) code executions stops everwhere I try to play an animation of an animated sprite. I tried to force square for my atlas - this resulted in having the wrong images / animations on mobile additionally to code not working anymore, but still everything correct on windows.

Did I forget to check some options or is this an issue solved in newer versions of 2DToolkit?

Pages: [1]