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1
Support / Re: Rebuilding Index loop after creating a animation clip
« on: January 15, 2014, 05:12:16 pm »
Project file sent.

2
Support / Rebuilding Index loop after creating a animation clip
« on: January 15, 2014, 03:58:50 pm »
Whenever I create a animation clip Unity starts Rebuilding Index, it finishes rather quickly, but after it finishes it starts again... and again... and goes on forever (I have to kill the unity process for it to stop).

(It does not appear in the screenshot, but the Rebuilding Index dialog is in the middle of the screen).

3
Support / Re: Unity Texture problem
« on: January 14, 2014, 06:44:31 pm »
If I didn't change to Blend2TexVertexColor or BlendVertexColor it would look like the image in the left (Unity Texture glitched), since the default shader for that was PremulVertexColor (the first time I loaded the scene).

4
Support / Re: Unity Texture problem
« on: January 14, 2014, 06:18:06 pm »
1. The latest version (2.3.3)
2. The first time I loaded the scene it had the graphical glitch (no changes), then I changed to PNG and the tilemap palette glitched.

I found out that I had to change the shader manually to Blend2TexVertexColor (to work with Unity Texture). The PNG palette still glitched.

5
Support / Unity Texture problem
« on: January 14, 2014, 05:08:39 pm »
I just started using 2D toolkit (had it for some time, but never used it) and I'm having some problems with the Sprite Collection.


(Image from the Tilemap Demo)

What is the problem here?

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