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Topics - Untoldent

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Support / Fatal error! System out of memory
« on: June 12, 2013, 05:47:23 am »
i'm trying to build a SpriteCollection from 54 pngs that are each about 640x960px.

2dToolkit, at its best, can't create the atlas when i hit Commit, and at its worse, causes Unity to crash. 



The atlas size is maxed out at 4096.  i have tried both dicing the images, and checking "multiple atlases" ... in either case, Unity crashes after i click "Commit" (subsequent to a long pause).

i've tried doing this after a fresh machine restart, where Unity is the only program open on my computer.

i'm running a Toshiba laptop with an Intel i3-2310M cpu , 2.10 ghz , 6gb RAM, Win7 64-bit.

The other threads about memory problems while creating atlases don't seem to provide any solutions ... please forgive me if this is already a solved problem.

- Ryan

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