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Support / A bug in TileMapImporter
« on: November 24, 2013, 10:02:09 am »
Hello,
In 2.3.0, there's a bug TileMapImporter at line 187:
int offset = (staggered && ((y % 2) == 0)) ? 0 : 1;
For non-staggered maps, the offset is always 1, resulting in a tile map being rendered off by one tile length, and also crashing when the resolution of the tile map is divisible by the chunk size (eg. 256).
Best,
Jacek
In 2.3.0, there's a bug TileMapImporter at line 187:
int offset = (staggered && ((y % 2) == 0)) ? 0 : 1;
For non-staggered maps, the offset is always 1, resulting in a tile map being rendered off by one tile length, and also crashing when the resolution of the tile map is divisible by the chunk size (eg. 256).
Best,
Jacek