Hello Guest

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Freeze!

Pages: [1]
1
Hi all,

I'm a newbie Unity programmer from Germany, and I stumbled about 2D Toolkit and instantly bought it (because I only released 2D games for iOS / Android so far, using Corona Labs SDK).

As a starting point I played around with the WhackAMole tut, and I like it!

But one thing I just don't get:

Even when all the z coords for the sprites are correct, the z order of the sprites in the editor view is corrupt:

Please see screenshot "WhackAMole-Sprites1.png".

It shows the unchanged tutorial files, "landscape" is z = 10, "sky" is z = 11 and still the sky is shown on top of the landscape.

But when I switch to the game view everything is in order, see screenshot "WhackAMole-Sprites2.png"

I'm sorry, I didn't find anything about it in the older postings, so I must be missing something really obvious here (at least obvious for everybody else...).

Thanks and best,
Andreas

Pages: [1]