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Support / Editor crashes on load (when attempting to update .pngs)
« on: September 29, 2013, 01:42:57 pm »
I've been having this pretty frustrating problem where I can't even load projects containing 2d toolkit.
This is the full repro steps:
- I create a project with 2d toolkit content
- Save it
- Check it into perforce
- Get latest on the project from another machine
- Try to open the project
- Unity does its usual first project load (script compiling etc)
- When it gets to the first .png it crashes
Here's the relevant (rather unhelpful) output in the editor log:
I tried removing the demo assets folder as I don't actually need it anyway but then it will just crash on the same png it'll find.
Any ideas?
Running latest Unity/2d toolkit btw.
Thanks!
This is the full repro steps:
- I create a project with 2d toolkit content
- Save it
- Check it into perforce
- Get latest on the project from another machine
- Try to open the project
- Unity does its usual first project load (script compiling etc)
- When it gets to the first .png it crashes
Here's the relevant (rather unhelpful) output in the editor log:
Code: [Select]
Updating Assets/TK2DROOT/tk2d_demo/democameradata/source/window.png - GUID: 03fff0d1701d7e14399d5ee2209561dc...
Crash!!!
I tried removing the demo assets folder as I don't actually need it anyway but then it will just crash on the same png it'll find.
Any ideas?
Running latest Unity/2d toolkit btw.
Thanks!