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Support / Error Msg: IndexOutofRangeException
« on: August 20, 2013, 03:18:48 am »
Hi everyone,
I am relatively new to 2D Toolkit and Unity. I recently ran into a an issue when I began working on my currently project. I think I am missing something straightforward. Any insight would help.
(1) I added both an animated and non-animated sprite to my project
(2) I keep getting the same exception: IndexOutOfRangeException
(3) this exception occurs in tk2BaseSprite.UpdateCollider line 478
My guess is that I either don't something set somewhere in the sprite.
I have tried tracking this down. I imagine this is something simple and someone has seen this before.
Did I miss a parameter somewhere?
Thank you in advance
I am relatively new to 2D Toolkit and Unity. I recently ran into a an issue when I began working on my currently project. I think I am missing something straightforward. Any insight would help.
(1) I added both an animated and non-animated sprite to my project
(2) I keep getting the same exception: IndexOutOfRangeException
(3) this exception occurs in tk2BaseSprite.UpdateCollider line 478
My guess is that I either don't something set somewhere in the sprite.
I have tried tracking this down. I imagine this is something simple and someone has seen this before.
Did I miss a parameter somewhere?
Thank you in advance