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Topics - polphit

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Hello,

I would like to make a wall on which (at random position) a window is. I want to see scenes through the window.
So I want to
    1) make a wall sprite W
    2) render a window (a hole and its frame) sprite H onto W
    3) here, a region (in H) of alpha = 0 should be a hole in W after the composition

Can anyone help me to do it?
thank you in advance.

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