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Topics - jamiltron

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Support / StaticSpriteBatcher eating my BoxCollider2D
« on: February 08, 2014, 02:13:29 am »
I have a GameObject with a single BoxCollider2D attached to it, and a number of tk2dSprites collected underneath. When I bake down the parent object using the StaticSpriteBatcher it removes my BoxCollider2D. Is this the intended behaviour?

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