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Topics - SkyboardSoftware

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just wanted to get your views on this error.   

I transferred my project to a mac vm with unity to build to ios and i am getting this error.  I have done this before and no error. 

same version on both pc and mac.

I will keep on trying and see what happens.

check attachment for screenshot...

Thanks!

2
Support / Animations have stopping working
« on: January 11, 2014, 12:37:15 am »
using Unity 4.3
 http://www.youtube.com/watch?v=78CKcW3mP04

I made a little video of what has happened.  Not all my animations have stopped just one set in paticular.  I am not sure what I should do to make them work again...

you will see in the sprite animation timeline they are all present but when the animation is in the player nothing happens...

edit:

Just found another posting about v2.3.3

line 633 of tk2dSpriteAnimator needs

Quote
int currFrame = (currentClip.frames.Length > 1) ? ((int)clipTime % (currentClip.frames.Length + currentClip.frames.Length - 2)) : 0;

for the pingpong to work correctly.  sweet all is good now.


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