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Support / Weird rendering on sprite when I rotate on y-axis - Please Help
« on: December 03, 2014, 11:36:25 am »
Hi, I just start working with 2D Toolkit and I need to say that it's great tool for 2D games. I just start to devoloping new 2D game for Android market but I have one issue. I mean to create 2D Memory MatchUp game. So I have cover sprite and card sprite which is child of cover sprite. On both sprites is atlas texture from 2D Toolkit and one material on both sprites. On material I set shader like is on defult "tk2d/PremulVertexColor". My problem is when I rotate cover sprite in inspector panel on y-axis I get weird rotation and also when I animate rotation with animation view on y-axis. Rotation is not 3D it's like spin out. To see what I mean see image:
https://www.dropbox.com/s/2j7ggz2ft999m8z/2DToolkit_Rotation-Problem.png?dl=0
It's weird rendering in game view when I rotate cover sprite which is on top-right corner in scene view.
Please can I solve this problem and how do I solve it? I was trying to solve by changing shaders and I was trying them all but still nothing changes. I build game for web player so you can see how sprite weird rendering when it's rotating on y-axis: https://googledrive.com/host/0B5uli9YhlHZxQmlpQWhlMm1wcGM
https://www.dropbox.com/s/2j7ggz2ft999m8z/2DToolkit_Rotation-Problem.png?dl=0
It's weird rendering in game view when I rotate cover sprite which is on top-right corner in scene view.
Please can I solve this problem and how do I solve it? I was trying to solve by changing shaders and I was trying them all but still nothing changes. I build game for web player so you can see how sprite weird rendering when it's rotating on y-axis: https://googledrive.com/host/0B5uli9YhlHZxQmlpQWhlMm1wcGM