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Support / Multiple Atlas - all loaded into memory at once?
« on: June 25, 2012, 06:26:48 am »
Sorry if this has been answered but I couldn't find it anywhere in the forum.
If I enabled multiple atlas for a Sprite Collection, and I have 3 multiple atlases created from all my images. During runtime, do all 3 atlases get loaded into memory at once even if I am using a sprite from only 1 of the 3 altas?
-laptin
If I enabled multiple atlas for a Sprite Collection, and I have 3 multiple atlases created from all my images. During runtime, do all 3 atlases get loaded into memory at once even if I am using a sprite from only 1 of the 3 altas?
-laptin