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Support / Text in a sprite collection not aligning correctly?
« on: October 22, 2012, 11:24:13 am »
Hi guys,
Trying to get an xml based font exported from glyph designer into 2dtoolkit and running as a sprite collection.. .
It is visible but I had to scale it up by a factor of 100 - the dimensions of the text mesh objects match what the letters should look like but the texture is not aligned and it looks like abstract art.
Any ideas where I am going wrong with this?
Thanks,
Blue L.
Trying to get an xml based font exported from glyph designer into 2dtoolkit and running as a sprite collection.. .
It is visible but I had to scale it up by a factor of 100 - the dimensions of the text mesh objects match what the letters should look like but the texture is not aligned and it looks like abstract art.
Any ideas where I am going wrong with this?
Thanks,
Blue L.