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Support / Re: Platform Specific setup
« on: October 22, 2012, 07:51:57 pm »
So in theory, it should be possible to have 2dtoolkit setup these different SpriteSheets and then use a plugin like the "Multiplatform Toolkit" ( http://unikronsoftware.com/2dtoolkit/forum/index.php/topic,478.0.html ) to ensure only the SpriteSheet for the proper platform is loaded at runtime?