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Support / Expensive Operation? 0.o
« on: November 07, 2012, 03:04:45 am »
So let's just say I'm making an iPhone game,
If I were to to change the sprite id like this: sprite.spriteId = sprite.GetSpriteIdByName("PlatformSmall"); pretty often,
would this hinder the performance substantially?
If I were to to change the sprite id like this: sprite.spriteId = sprite.GetSpriteIdByName("PlatformSmall"); pretty often,
would this hinder the performance substantially?