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Messages - Crispy

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Support / Re: Sprites clipping into 3D objects
« on: January 27, 2013, 10:56:35 pm »
I could have a second ortho camera rendering the sprites, but then how would I ever have the sprites appear to be "behind" something? I mean, I could switch between culling layers and z-indices to have them alternate between ortho and perspective, but that wouldn't work if a sprite was sandwiched in between two walls.

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Support / Re: Sprites clipping into 3D objects
« on: January 27, 2013, 09:57:02 pm »
Yup, absolutely.

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Support / Sprites clipping into 3D objects
« on: January 27, 2013, 09:36:10 pm »
I'm using 2D sprites in a 3D environment, but I'm having problems with the sprites clipping into the 3D walls. I have a script on the sprites that makes them rotate to "face" the camera as it orbits vertically. However, the 3D walls do not rotate, and therefore the sprites will sometimes clip into the walls.

Here's an example of this:


Is there any elegant solution to have the sprites render fully, even if they're clipping through something?

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