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Support / Re: TextMeshes does not look sharp
« on: January 31, 2013, 12:32:15 am »
It was compressed so when I imported it we chose the "truecolor" option.
It did help, now the other problem we have is because of the stroke that was present in the font...
I guess that will be another problem not handled by 2dToolKit due to the resizing.
It did help, now the other problem we have is because of the stroke that was present in the font...
I guess that will be another problem not handled by 2dToolKit due to the resizing.