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Messages - Thormor

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Support / Re: TextMeshes does not look sharp
« on: January 31, 2013, 12:32:15 am »
It was compressed so when I imported it we chose the "truecolor" option.

It did help, now the other problem we have is because of the stroke that was present in the font...
I guess that will be another problem not handled by 2dToolKit due to the resizing.

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Support / TextMeshes does not look sharp
« on: January 30, 2013, 11:46:14 pm »
Hello,

We bought 2DToolKit a day ago and we are trying to use the TextMesh to display text in a normal game object.

However, the text mesh looks really crap (pixelated) in the Editor, same on the iPad.

1. We are not using t2k Camera
2. We followed official font creation to make the font ( here)

Anyone have an idea what we are doing wrong?

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