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Support / Re: Programtically changing button text
« on: August 17, 2013, 09:32:48 am »
Bloody typical that! I have found the solution.
I needed to add the following:
The only thing is that there is a note saying that it will "free & allocate memory, avoid using at runtime.". Is there a better way to achieve this?
I needed to add the following:
Code: [Select]
textMesh.maxChars = textMesh.text.Length;
The only thing is that there is a note saying that it will "free & allocate memory, avoid using at runtime.". Is there a better way to achieve this?