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Support / Re: Trimming performance overhead
« on: November 20, 2013, 10:26:43 am »
OK so from now on I can just forget about trimming sprites in photoshop and instead just let them get trimmed automatically by 2dtk...
Although it increases source sprites' sizes a lot, I guess it is okay since only the trimmed sprite atlas is baked into binary
Thanks for your reply
Although it increases source sprites' sizes a lot, I guess it is okay since only the trimmed sprite atlas is baked into binary
Thanks for your reply