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« on: September 15, 2013, 02:26:24 pm »
For some reason, I can't get animations to play in 2d Toolkit. Or rather, more accurately, they play but don't show up in game.
I have a simple sprite (following the various guides for creating sprites and cameras of course), and I put a sprite animator onto it. I made a sprite animation, set it to loop, set all the options correctly, and made it play on start up. When I start the game, my sprite just sits there doing nothing at all. If I switch back to editor view, I can see that the collider is moving, but the actual image doesn't change. It changes in the preview on the side menu, but when it comes to the actual world editor, it doesn't change in the slightest.
What am I doing wrong?