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Messages - Sirpo

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Support / Re: Not sure if 2D ToolKit will work..?
« on: September 21, 2013, 02:23:41 am »
Alright thanks. It's a fighting game idea we're starting out. I don't think it's gonna be too fancy. But I can work around it as long as I can get stuff on the play field.

Thank you again so much! I'll be buying the plug-in soon.

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Support / Re: Not sure if 2D ToolKit will work..?
« on: September 20, 2013, 08:09:08 pm »
Whoa I'm sorry. major typo which was super important to working. I needed 2D objects to work in a 3D space. Sorry about that.

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Support / Not sure if 2D ToolKit will work..?
« on: September 19, 2013, 06:07:17 am »
Sorry if this is on the wrong board...

Ok, so I'm starting this project, and I've been researching different plugins for unity. I figured I may as well just ask to see if 2D Toolkit would be good for my project.

Basically I'm making a fighting game that uses 2D handrawn animations in a 3D space. Fighting games require the use of multiple actions and animations as well as the detection of what frame you are on to determine attack timing.

So I guess I need these things:

  • A plugin that can make 2D objects that work in a 2D space.
  • Some way of detecting what frame the animation is on in code to fire off events
  • The ability to put in somewhat large handrawn sprite sheet into an in-engine animator.

It would also be nice if the plugin can detect lighting and make shading difference accordingly, but that isn't extremely necessary.

I'd like to know what I can do with it before I buy it. I'm sure that's reasonable. Thank you!

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