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Messages - Julian RebelDwarf

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Support / Re: Set input string from code
« on: October 17, 2013, 01:25:52 pm »
The textInput is active, but his parent isn't when i set the text.

I changed the order, so first active the parent and then run the script and add SetFocus();

Now it's working. Thanks..

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Support / Set input string from code
« on: October 16, 2013, 02:45:02 pm »
Hi, i'm trying to set a text in an input.

It's a build/editor menu, so when i create a new army i set the name and everything works great, but the problem is when i tried to edit. In my code i have:
Code: [Select]
textInputBuilYourArmy.Text = data.name;
The textMesh InputText show the correct string, but it never change from the EmptyDisplayText and i can't find a function to do that

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