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Support / Re: After adding a trail renderer to tk2dspriteanimator it is destroyed
« on: March 24, 2014, 05:01:29 pm »
It turns out that the trail renderer's autodestruct option was on. This was the problem. Even with that component unchecked, it was still destroying my sprite. Only after I removed the trail renderer or unchecked autodestruct did things go back to normal. I would never have seen this if you didn't mention autodestruct. Thanks!