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Support / Re: Anchors and Colliders on Textures in % instead of pixels.
« on: November 28, 2013, 09:11:15 am »
Hi unikronsoftware,
thank you for your quick reply and forgive me my late response.
I scale the Images with a Script. But this script is a shell script using Image Magic and not a C#/JavaScript in Unity itself.
It would just be nice to replace a Texture with the same double sized Texture and every Setting would be the same. But I can also find ways of doing this by modifying tk2d or scaling it from a script and updating the Anchor and Collider Values.
thank you for your quick reply and forgive me my late response.
I scale the Images with a Script. But this script is a shell script using Image Magic and not a C#/JavaScript in Unity itself.
It would just be nice to replace a Texture with the same double sized Texture and every Setting would be the same. But I can also find ways of doing this by modifying tk2d or scaling it from a script and updating the Anchor and Collider Values.