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Support / Asset server
« on: April 26, 2012, 06:38:19 pm »
Hi everyone, My team has been using 2Dtk with the asset server since the beginning of the year and it works pretty well most of the time. The main problem was that the -tk2d object in the project view is never shared on the asset server (something about not recognizing it). So basically every time a new change is made by one member the other members will need to update their -tk2d objects by hitting commit on every atlas.
The simple solution for us was to just rename the file. I used _tk2d.
You can do this by finding the tk2dEditorUtility.cs file. look for line 117.
It should be <const string indexPath = "Assets/-tk2d.asset";>
Change it to <const string indexPath = "Assets/_tk2d.asset";>
A new object will be created on next commit.
You can delete the old object after this happens
The simple solution for us was to just rename the file. I used _tk2d.
You can do this by finding the tk2dEditorUtility.cs file. look for line 117.
It should be <const string indexPath = "Assets/-tk2d.asset";>
Change it to <const string indexPath = "Assets/_tk2d.asset";>
A new object will be created on next commit.
You can delete the old object after this happens