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Support / Re: Loading times on Tilemaps
« on: January 24, 2014, 02:36:21 am »
Hi!
Thanks for your help!
The tilemap indeed was not commited, but that only reduced the loading speed by about 0.2 seconds on the half size map, and around 1 second on the 128x128 map. I do not use the Platform Collections either.
The top 3 in my Profiler were:
Overhead 63.2%
Camera.Render 14.2%
Graphics.Present 5.7%
Cleared right before the loading and stopped right after. I couldn't seem to find anything called tilemap.Build.
When I delete the tilemap again the profiler stats stay at about the same, the scene loads in under one second though.
Any Idea?
Thanks for your help!
The tilemap indeed was not commited, but that only reduced the loading speed by about 0.2 seconds on the half size map, and around 1 second on the 128x128 map. I do not use the Platform Collections either.
The top 3 in my Profiler were:
Overhead 63.2%
Camera.Render 14.2%
Graphics.Present 5.7%
Cleared right before the loading and stopped right after. I couldn't seem to find anything called tilemap.Build.
When I delete the tilemap again the profiler stats stay at about the same, the scene loads in under one second though.
Any Idea?