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Support / Re: Creating SpriteFromTexture Dynamically
« on: September 26, 2014, 11:30:08 am »
Oh i wanted to ask another question related to this and found out it was me who posted..
when i Create a sprite from texture another GameObject Is created other than the sprite. A tk2dSpireCollectionData script is attached to it.
Now if i want ot create lets say 100 such sriptes 100 other seperate objects will be created(not parented). Is there anyway to not show these objects in the heirarchy or they are not created ??
when i Create a sprite from texture another GameObject Is created other than the sprite. A tk2dSpireCollectionData script is attached to it.
Now if i want ot create lets say 100 such sriptes 100 other seperate objects will be created(not parented). Is there anyway to not show these objects in the heirarchy or they are not created ??