Hello Guest

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Rufuscrim

Pages: [1]
1
Support / Re: Index is wrong
« on: August 26, 2014, 07:56:35 pm »
Wanted to add that upon reverting to the last good state, as soon as I add a single new sprite and commit, the whole index breaks. Upon deleting that sprite and committing again, it goes back to normal. I have plenty of empty space left in my atlas.

2
Support / Index is wrong
« on: August 26, 2014, 06:29:55 pm »
So I want to start by saying that this has been a long-running issue I've been having... I've had to roll back my entire project to a backup at least 3 times due to something similar to this happening and it's very frustrating.

What's happening now is that simply by adding new sprites to a sprite collection, the index breaks in an obvious way, instead displaying part of one sprite and part of another in the scene. In the actual sprite collection editor, the sprite listing appears fine.

I've tried a number of things to fix it to no avail, from recommitting the sprite sheet to Rebuilding Index, to deleting the -tk2d file, even to deleting the sprite sheet texture itself and recommitting. Nothing works.

Pages: [1]