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Messages - hannahwills

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Support / Data Driven Animations with previously created collections?
« on: February 24, 2015, 02:12:45 am »
I know it's unsupported, but I was wondering if you could tell me if the Data Driven Collection code could create animation collections and fill it with clips from sprite collections made the traditional route with the editor. I get an error saying that the collection can't be found when I've tried, but I didn't know if that was because I was doing something wrong or the functionality was only intended to make animations after having coded the collection first.

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Support / Re: Mesh filter changes to "none" in editor
« on: February 22, 2015, 12:30:50 am »
Hi, The link you sent me to says the board is missing or not available to me. Can you give me access?

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Support / Mesh filter changes to "none" in editor
« on: February 21, 2015, 04:06:06 am »
I've noticed an issue where a sprite's mesh filter disappears and changes to "none" in the editor. I'm using Unity 4.5.5 and it seems to happen when a sprite is a child, but it might be happening elsewhere as well.

I downloaded the menu fix from this post: http://2dtoolkit.com/forum/index.php?topic=4007.0 that includes Rebuild All Sprites in the menu, which does work, but was hoping there might be a better solution since it only fixes sprites per scene and not through a whole project.

Thanks for the help!


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