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Messages - pedrohbalmeida

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1
Support / Re: Too many draw calls, need help
« on: May 21, 2015, 06:17:39 pm »
I was about to have a heart attack with 4k draw calls... Turning off gizmos statistics went off to 9 draw calls  ;D

2
Support / Re: clipping problem on camera edges
« on: December 22, 2014, 04:47:55 pm »
Hi Unikron,

can you please elaborate a little bit on the possibles causes for this problem? At the moment I haven't found a way to fix it :-(

Best regards,

3
Support / Re: clipping problem on camera edges
« on: December 18, 2014, 12:49:07 am »
Hi Unikron,

thanks very much for your reply. I've tried using the shader with pixel snap (since it was the easier option) and the problem persists. If it's not asking too much, can you please elaborate about the problem cause?

Best regards,

4
Support / Re: clipping problem on camera edges
« on: December 17, 2014, 05:51:16 pm »
Up!

Any news about this problem? If you can't reproduce it, I can send a project sample!

Best regards,

5
Support / Re: clipping problem on camera edges
« on: December 04, 2014, 01:04:05 pm »
Yep! They both have the same Z values.

Best,

6
Support / clipping problem on camera edges
« on: December 02, 2014, 10:13:10 pm »
Hi,

I'm new to 2dtoolkit usage and I'm having some problems with some sprites being clipped at camera edges when they should be visible. I'm using a tk2d perspective camera

I'm attaching two images:

- one illustrates the gap at the edge;
- the other shows that the sprites are tied together. It's the same setup as the first one, only the camera is translated a little bit.

Can you please help me?

Best,

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