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Support / Re: Font can't find platform specific texture
« on: January 27, 2015, 02:45:15 pm »
Ah that makes sense. Thank you.
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UnityEngine.Debug:LogError(Object)
tk2dEditor.SpriteCollectionBuilder.PlatformBuilder:LogNotFoundError(String, String, String) (at Assets/TK2DROOT/tk2d/Editor/Sprites/tk2dSpriteCollectionPlatformBuilder.cs:285)
tk2dEditor.SpriteCollectionBuilder.PlatformBuilder:UpdatePlatformSpriteCollection(tk2dSpriteCollection, tk2dSpriteCollection, String, Boolean, Single, String) (at Assets/TK2DROOT/tk2d/Editor/Sprites/tk2dSpriteCollectionPlatformBuilder.cs:231)
tk2dSpriteCollectionBuilder:Rebuild(tk2dSpriteCollection) (at Assets/TK2DROOT/tk2d/Editor/Sprites/tk2dSpriteCollectionBuilder.cs:611)
tk2dSpriteCollectionEditorPopup:Commit() (at Assets/TK2DROOT/tk2d/Editor/Sprites/SpriteCollectionEditor/tk2dSpriteCollectionEditorPopup.cs:446)
tk2dSpriteCollectionEditorPopup:DrawToolbar() (at Assets/TK2DROOT/tk2d/Editor/Sprites/SpriteCollectionEditor/tk2dSpriteCollectionEditorPopup.cs:436)
tk2dSpriteCollectionEditorPopup:OnGUI() (at Assets/TK2DROOT/tk2d/Editor/Sprites/SpriteCollectionEditor/tk2dSpriteCollectionEditorPopup.cs:889)
UnityEditor.DockArea:OnGUI()