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Messages - robot-d

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1
Support / Re: Font can't find platform specific texture
« on: January 27, 2015, 02:45:15 pm »
Ah that makes sense. Thank you.

2
Support / Font can't find platform specific texture
« on: January 27, 2015, 12:39:20 am »
I can create sprite sheets for different platforms fine, but when I try to create on for a font I seem to get an error when I add the 2x size and click "commit." I can add the full-size (4x) font to my stage without a problem. My Font and all of the data files are in the folder /Assets/SpriteCollection/Fonts/FontName/. The "current Platform" for the sprite sheet is 4x. Here are my steps after that:

  • Resize the PNG for my font and add it to the folder /Assets/SpriteCollection/Textures/2x/FontName.PNG
  • Click "add new platform" in the SpriteCollection settings.
  • Select 2x from the dropdown.
  • Click "commit" on the SpriteCollection menu.

I then get this error:

UnityEngine.Debug:LogError(Object)
tk2dEditor.SpriteCollectionBuilder.PlatformBuilder:LogNotFoundError(String, String, String) (at Assets/TK2DROOT/tk2d/Editor/Sprites/tk2dSpriteCollectionPlatformBuilder.cs:285)
tk2dEditor.SpriteCollectionBuilder.PlatformBuilder:UpdatePlatformSpriteCollection(tk2dSpriteCollection, tk2dSpriteCollection, String, Boolean, Single, String) (at Assets/TK2DROOT/tk2d/Editor/Sprites/tk2dSpriteCollectionPlatformBuilder.cs:231)
tk2dSpriteCollectionBuilder:Rebuild(tk2dSpriteCollection) (at Assets/TK2DROOT/tk2d/Editor/Sprites/tk2dSpriteCollectionBuilder.cs:611)
tk2dSpriteCollectionEditorPopup:Commit() (at Assets/TK2DROOT/tk2d/Editor/Sprites/SpriteCollectionEditor/tk2dSpriteCollectionEditorPopup.cs:446)
tk2dSpriteCollectionEditorPopup:DrawToolbar() (at Assets/TK2DROOT/tk2d/Editor/Sprites/SpriteCollectionEditor/tk2dSpriteCollectionEditorPopup.cs:436)
tk2dSpriteCollectionEditorPopup:OnGUI() (at Assets/TK2DROOT/tk2d/Editor/Sprites/SpriteCollectionEditor/tk2dSpriteCollectionEditorPopup.cs:889)
UnityEditor.DockArea:OnGUI()


Any help would be greatly appreciated!  ;D

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