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Messages - celaeno

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1
Support / Re: Errors when building for Windows Store
« on: June 03, 2015, 08:41:48 pm »
Oke that's clear, thanks for your answer  :)

2
Support / Errors when building for Windows Store
« on: June 03, 2015, 01:15:31 pm »
Hello,

When I'm building for windows store I get some errors:


- Could not load file or assembly 'System.Runtime, Version=4.0.Assets/scripts/GameManager.js(29,26): BCE0018: The name 'tk2dTextMesh' does not denote a valid type ('not found'). Did you mean 'UnityEngine.TextAsset'?

- Assets/scripts/GameManager.js(30,26): BCE0018: The name 'tk2dTextMesh' does not denote a valid type ('not found'). Did you mean 'UnityEngine.TextAsset'?


I'm using Unity 4.6.5f and setted up 2d toolkit for javascript, on android, ios and windows phone there are no errors. First I used 2d Toolkit 2.4.0, then I downloaded the latest version of 2d Toolkit (2.5.3) and still have the problem when building for windows store. Do you maybe know a solution for this?

Thanks

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