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Support / Shader performance
« on: July 15, 2012, 01:46:30 pm »
Hi !
I m using textures with transparency in my game for android and IOS .
In my atlas I m using the material with tk2d/BlendVertexColor . I tested with PremulVertexColor too.
What is the best choice in terms of performance for both to Android and IOS ?
Thank you !
I m using textures with transparency in my game for android and IOS .
In my atlas I m using the material with tk2d/BlendVertexColor . I tested with PremulVertexColor too.
What is the best choice in terms of performance for both to Android and IOS ?
Thank you !