Hi, I seem to be having a problem with sprites that have been generated from a sprite sheet after the 1.6 update, they seem to not be rendering in the scene. After the update everything is fine until I tried to add another sprite sheet to the sprite collection.
After dragging the new sprite sheet into the editor, it gives me a prompt saying "The texture importer needs to be reconfigured to be used as a sprite sheet source. Please note that this will globally change this texture importer." after setting this up, the sprites objects in the scene, from this collection, seem to disappear (there are only sprite sheets in this collection). Im not sure what im doing wrong, is there an additional setup requirement apart from setting the tile width/height in the config tab?