Hey guys.
Iam currently working on a top down racing game and i have a following problem:
I want to change the sprite of my car, based on the direction which it is driving.
why? because i want no real light calculation in my game.
for the movement i just simply use the free unity car tutorial from the asset store, changed the model to a sprite and put a second black and blured sprite underneath it to fake a drop shadow
but still i want to have the illusion of a light so i want to paint the light direct onto the sprite. also it need a tranistion between the changing sprite so that it loooks nice and smooth
here is a small graphic so i can show you what i mean:
the white light is not a light, its just an example for you to see where the sund normaly would come from. but there should be no light in the scene
I would be verry thankfull if you can help me out with that