Hello,
I'm trying to figure out exactly where this fits into unity and 2d toolkit.
Suppose you want to be able to add effects to sprites, separte from animation. I.e. for every movement animation you have for your character, you might also want to be able to make the sprite flash a certain color. This would be useful to indicate the player has recently taken damage, as done in games like sonic, mario, zelda, etc.
The only way I can think to do this right now is to create an animation for every movement, and also have one for each effect, leading to a combinatorial explosion.
Is there somewhere I can find a list of effects I could apply to animations (Or rather the right APIs to create them?), and if they are part of 2d toolkit or the core Unity? I'm just not sure where the right APIs are for this sort of thing as they don't seem to be covered in the main docs.