Hi,
How does positioning of sprites work when you switch in different SD/HD graphics? I am coming from cocos2D where it used a point (not pixel) positioning...so you could place something at 10,10 and this was a points system so it new this was 10,10 for SD and 20,20 for HD and I didnt have to worry about it. If I position things at 10,10,0 in the editor window when working in SD design mode, what happens when HD gets switched in?
Regards
i