Hello,
Imagine that I want to create a tiled bridge with a blue semi-transparent sprite.
Im using 40x40 sprites and Then I'm scaling x40.
What does the final size really means, is there a formula to know the current sprite size? How can I measure the size of a sprite in units so I know exatctly where I can position the next one?
Right now I'm adding the one with x+5, and it's almost correct (as attached), but there's a line between the sprites that I don't want to appear, I want them to connect seamsleesly.
And actually, the sprite itself seems to have a border that I didn't add (as you can see on the image as well). I created a plain blue semi-transparent and yet, after the commit to the atlas, it seems that the sprite collection created a border for it. So even if I add like x+4.95 (which I would prefer having more round values), the line will be there.
What am I doing wrong? Is there any trick or documentation that I need to read to understand how this work better?