Hi,
this thread is already a bit older, and by now there are probably already new features included, and I am still thinking about how to generally address the problem of "arbitray" landscape screens (Android et al). Maybe the solution is already built in?
So I have tons of graphic assets initially made for iPad Retina. I have also 2048x1536 kind of abstract background images that can well be scaled and distorted to fit all the (current) common landscape formats (and I don't want to cut off anything, it should all be shown). Of course the other assets should never be distorted at all, only proportionally scaled.
So could I setup one camera that just handles the background and fills that background picture onto the whole screen, not leaving any borders? And then have a second camera that handles all the other sprites that I need on-screen? Or how would I start here?
Regards, habitoti