Hey everybody!
First of all thank you guys for this awesome extension! It is really a great, great addition to Unity3D for those who target the 2d dev!
Keep up the awesome work
Here is my problem:
I am using a simple sprite from a semi-transparent .png file.
The png looks nice and with clean borders if viewed in photoshop, and even in Unity in your Sprite Collection window (check ps1.png)
However, after inserting in Unity scene the sprite has a very thin dark border around it and this is kind of not good for my scene
check ps2.png
The sprite is that semi transparent rectangle and you can clearly see the thin border line around it. I use the 1:1 button since I need the pixel perfect thing.
I've also attached the source png directly from unity, it seems ok to me, no border in the png file.
Any workarounds / suggestions ? I am not skilled in importing and handling textures in Unity, so it could be something in my side
Thank you!
O.