One of the best things introduced with the Unity 2d system was the dopesheet animator, it lets you edit sprite animations right in the same spot as all other normal Unity animations take place. Is there a way to animate tk2d sprites using this? If not are there plans?
The main reason I'm asking is because we've been wanting to get our artists more involved with animating things in Unity, but using the animation tool with normal tk2d sprite animations is a bit unruly at the moment.