Hi All,
I would like to position my sprites by pixels and not units if possible. I know I can adjust the pixels to units setting from the default of 100 to 1 to achieve this but I want to use physics as well and this won't work well then. Is there any sort of scaling feature or similar in 2DTK that can help, or do I need to write a bit of code to work this out every time I re-position something?
Many Thanks